/* Educational BoosterPack MK II - Imperial March Tune http://boosterpackdepot.info/wiki/index.php?title=Educational_BoosterPack_MK_II Based on the Imperial March implementation on MSP430 LaunchPad posted here http://processors.wiki.ti.com/index.php/Playing_The_Imperial_March Originally created for Educational BoosterPack Buzzer Pin was 19 Modified for Educational BoosterPack MK II - Dec 03 2013 Buzzer Pin = 40 by Dung Dang */ #include "pitches.h" #define cc 261 #define dd 294 #define ee 329 #define ff 349 #define g 391 #define gS 415 #define a 440 #define aS 455 #define b 466 #define cH 523 #define cSH 554 #define dH 587 #define dSH 622 #define eH 659 #define fH 698 #define fSH 740 #define gH 784 #define gSH 830 #define aH 880 int buzzerPin = 40; void beep(int note, int duration) { tone(buzzerPin, note, duration/2); delay(duration/2); noTone(buzzerPin); delay(duration/2 + 20); } void setup() { pinMode(buzzerPin,OUTPUT); } void loop() { beep(a, 500); beep(a, 500); beep(a, 500); beep(ff, 350); beep(cH, 150); beep(a, 500); beep(ff, 350); beep(cH, 150); beep(a, 650); delay(150); //end of first bit beep(eH, 500); beep(eH, 500); beep(eH, 500); beep(fH, 350); beep(cH, 150); beep(gS, 500); beep(ff, 350); beep(cH, 150); beep(a, 650); delay(150); //end of second bit... beep(aH, 500); beep(a, 300); beep(a, 150); beep(aH, 400); beep(gSH, 200); beep(gH, 200); beep(fSH, 125); beep(fH, 125); beep(fSH, 250); delay(250); beep(aS, 250); beep(dSH, 400); beep(dH, 200); beep(cSH, 200); beep(cH, 125); beep(b, 125); beep(cH, 250); delay(250); beep(ff, 125); beep(gS, 500); beep(ff, 375); beep(a, 125); beep(cH, 500); beep(a, 375); beep(cH, 125); beep(eH, 650); beep(aH, 500); beep(a, 300); beep(a, 150); beep(aH, 400); beep(gSH, 200); beep(gH, 200); beep(fSH, 125); beep(fH, 125); beep(fSH, 250); delay(250); beep(aS, 250); beep(dSH, 400); beep(dH, 200); beep(cSH, 200); beep(cH, 125); beep(b, 125); beep(cH, 250); delay(250); beep(ff, 250); beep(gS, 500); beep(ff, 375); beep(cH, 125); beep(a, 500); beep(ff, 375); beep(cH, 125); beep(a, 650); //end of the song //end of the song }