### Description

The `if`

statement checks for a condition and executes the proceeding statement or set of statements if the condition is 'true'.

### Syntax

```
if (condition)
{
//statement(s)
}
```

### Parameters

condition: a boolean expression i.e., can be `true`

or `false`

### Example Code

The brackets may be omitted after an if statement. If this is done, the next line (defined by the semicolon) becomes the only conditional statement.

```
if (x > 120) digitalWrite(LEDpin, HIGH);
if (x > 120)
digitalWrite(LEDpin, HIGH);
if (x > 120){ digitalWrite(LEDpin, HIGH); }
if (x > 120){
digitalWrite(LEDpin1, HIGH);
digitalWrite(LEDpin2, HIGH);
} // all are correct
```

### Notes and Warnings

The statements being evaluated inside the parentheses require the use of one or more operators shown below.

**Comparison Operators:**

x == y (x is equal to y) x != y (x is not equal to y) x < y (x is less than y) x > y (x is greater than y) x <= y (x is less than or equal to y) x >= y (x is greater than or equal to y)

Beware of accidentally using the single equal sign (e.g. `if (x = 10)`

). The single equal sign is the assignment operator, and sets `x`

to 10 (puts the value 10 into the variable `x`

). Instead use the double equal sign (e.g. `if (x == 10)`

), which is the comparison operator, and tests *whether* `x`

is equal to 10 or not. The latter statement is only true if `x`

equals 10, but the former statement will always be true.

This is because C evaluates the statement `if (x=10)`

as follows: 10 is assigned to `x`

(remember that the single equal sign is the (assignment operator)), so `x`

now contains 10. Then the 'if' conditional evaluates 10, which always evaluates to `TRUE`

, since any non-zero number evaluates to TRUE. Consequently, `if (x = 10)`

will always evaluate to `TRUE`

, which is not the desired result when using an 'if' statement. Additionally, the variable `x`

will be set to 10, which is also not a desired action.